The Gallery of Visual Art and Industrial Design

The one page blog

Friday, July 29, 2011

You Want a Solution to the Debt Crisis?

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You're welcome.....keep the change.
Saturday, April 30, 2011

Games on Demand

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Been a while since I posted, and in that time things changed. For one thing content is making a transition from physical media to on-demand ...
Monday, August 03, 2009

Collecting Duds

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I am still alive (barely). Been busy with a few Ergonomics and Industrial Design courses and may potentialy relauch in the neaaafaar future....
Saturday, September 27, 2008

Wii Gots a Problem

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I admit I was one of those who rushed to buy a Wii on day one, I never thought of getting a PS3 or other 'next gen' m/c. The idea of...
Monday, February 25, 2008

No Objection to Phoenix on the iPod

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Phoenix Wright was made for the one handed-on the go-save anywhere gaming platform of the iPod. In fact, I might be inclined to buy an iPod...
1 comment:
Wednesday, December 05, 2007

Karma

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I’m not saying using UMDs will lead to the PSP downfall. But the loading times, battery depletion, and vulnerability to scratches associated...
13 comments:
Monday, October 29, 2007

KSA in KOF from SNK

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‘The King of Fighters '98 Ultimate Match’ is coming out on the PS2 soon. It features 64 characters and online play. It is also the first...
1 comment:
Sunday, October 07, 2007

The Art of Buying

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The Wii will get its first NeoGeo Virtual Console games in North America Today (Monday). Busy as I am, this deserves a comic. I was one of t...
2 comments:
Friday, August 17, 2007

Quick DIY Wii Wheel

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With the advent of the Wii, a lot of companies started selling overpriced add-ons that can be easily made at home. The Ogal is part of the t...
3 comments:
Sunday, May 27, 2007

WFGN: Season One

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2 comments:
Sunday, March 11, 2007

Recent Illustrations

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I thought some people might get bored with just the comic updates. So what do you think?
1 comment:
Sunday, February 18, 2007

Virtual Console Solutions

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The Wii Virtual Console has great potential but some flaws. Among them is a controller that isn't in sync with the Wii's theme of co...
1 comment:
Saturday, December 23, 2006

A Different Perspective

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This is a little creative exercise I give my students. The picture represents a store with an entrance and an exit. And parking spaces numb...
3 comments:
Tuesday, September 26, 2006

GameBoy OMEGA

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Click on image for full resolution . 'Omega' means 'final', 'last', and 'the end'. Although Nintendo clearly...
5 comments:
Wednesday, September 20, 2006

The Daily Grind

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A logo I created last year. You may also want to check out the interview the good people at Oman3D recently gave me. Be sure to check out t...
Tuesday, July 25, 2006

A Classic

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Has it really been three years? I sent this to a couple of companies a while back, they were impressed but wanted 'complete works', ...
Saturday, July 22, 2006

Digital Painting

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Thanks to Jim S. for asking "where is the visual art?" I hope you like this.
Sunday, April 23, 2006

Custom Tailored Tech

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Here are a couple of designs I did to merge between attire and technology. The first one is a rosary (called Sabha here) with a USB flash dr...
2 comments:
Sunday, April 16, 2006

Medical Modeling

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Here is an artificial hip I modeled in high resolution 3D for King Saud University for use in mechanical stress simulations.
Wednesday, April 05, 2006

Nintendo DS

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This is a Nintendo DS redesign I did after joystiq.com posted a prize-less contest late 2005.
2 comments:
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